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Your awesome trailer sold me the game!

I like this fun implementation of the Rock Paper Scissors idea. Running feels very nice, maybe double jump would also be good. Art, UI and sound looks consistent.

I got not a big honest score (267), after some wave there are too many enemies for me and I can't reach more, but there is small abuse when a player can climb up on height and shoot enemies infinity, so I got 837.


Thanks for the kind words!

Double jump may indeed be a nice addition to hop over big mobs of enemies...

We recently spotted that abusable spot too. You can count 837 as your high score for ingenuity if you like! :D