Can you make it so weapons/armor don't lose durability when you hit potions.
Also, what does XP do?
I'm uncertain about the potions using durability, I think there's a strategic choice involved with picking an item up and utilizing it effectively so I'm leaning heavily toward keeping it.
Also, XP's only purpose is to spawn the door to the next level and handles the spawning of items as well.
I'll try to clarify that in upcoming versions lol