Thanks for being clear about expectations! (And about whether or not you might consider a re-release.) For a first game, it does seem quite large and detailed and interesting.
"A big learning experience in just getting something we felt happy releasing" is one of those moments I hope to have in my future, as a hobbyist game designer who's been trying to get some teenage+ nephews interested in actually completing something that we could submit to the public. (Got any advice or "things I wish we'd known when we were just starting out"?)