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Both 32 and x64 are working better. Only issue is if I pick any graphics setting from "Good" to "Fantastic" it goes back to the glitchy mess seen in the video. "Simple" to "Fastest" work like a charm just with a little sync issue that causes a little tearing but nothing to drastic.

I'll get back into development next week, so I'll have a closer look at it then.
Seems to be an issue with realtime shadows form what you describe.