I'm running this with Java Se Platform Binary. I can navigate the menu but when I try to start a match it takes ages to load and then it just stops at 100%. Am I supposed to be running this with something else and if not do you now why it won't load because my laptop can handle more complicated games?
What characters are you using? And what sort of computer are you running this on?
It happens with any character and my laptop is an Acer Aspire E 15
I am using the SSBS.jar file, not the Super Smash BS.jar as when I use that one it says there isn't enough meomory although I am only using 30% of my maximum memory
The game is using barely any memory because you ran it outside of the launcher. Launching through the SSBS.jar file runs the game in the default memory for Java, which is lower than what the game needs to run - hence why matches don't load.
The launcher should be reading the amount of memory left on your computer, but I've found that different computers don't report their available memory accurately. I haven't tested the launcher with an Acer Aspire, so this is probably the issue. Still, it could actually be a problem with the amount of memory you have available...
Try running SSBS.jar through the command line using this command:
java -Xmx1024 -jar /full/path/to/game/SSBS.jar
...with the path to where you put the file replacing the placeholder text. If the game runs properly with that code, that means that the launcher is bugged.
I have managed to open it but it wasn't through the command. I opened the SSBS.jar file and then opened the Super Smash BS.jar file after and for some reason when I pressed start game it opened. So I closed the SSBS.jar tab that opened and tried to play but it semi worked. The levels now load but they crash after being open for about 10 seconds. I couldn't figure out how to do the command line as it kept saying unable to access java file so I must have went wrong somewhere. I'm going to see if I can figure anything else out. Thanks for trying to help me fix it though.
Edit: Before when I was testing and it crashed my volume was turned down, I was trying things out now and found out that when it crashes the music still plays in the background.
Edit Edit: I just going to assume that this is happening due to my laptop. I have got two java error codes but don't understand them. Also before it crashes all the text on screen disappears. This also happens if I go into the options menu to change the button layout as well.
"Unable to access java file" means you typed in the path wrong- the part you were supposed to replace "full/path/to/game" with. The path to the file will probably lead to somewhere in your downloads folder. What did you type instead there?
I've never heard of a crash during play- crashes during loading as you described are common, but unless you're using the Koopalings, nothing loads while matches are playing. The memory used should stay constant throughout a match.
If the game crashes, the music will continue to play until the error goes away and the game closes. If it's still playing after the game is closed, something is very wrong. Are you sure you actually closed out that first SSBS.jar file?
What are the java error codes? Sure, you don't understand them, but I might, and I can't troubleshoot if you don't tell me everything.
Are you saying that the game crashes when you go into the options menu? I can't think of any reason why that would happen, unless you deleted the font files or your save file. The most likely explanation is that having two copies of the game open made one version of the game modify the save file while the other version was using it... but still, that's pretty weird.
Just been messing around with it again. The crashing in the options menu happens when I try to change the button layout which then causes the font to dissapear.Sometimes only some of it other times all of it. Also sometimes when it crashes the game carries on to play in the background and sometimes only the music plays. The java error codes are in txt files and are really long but the top of them looks like this
# A fatal error has been detected by the Java Runtime Environment:
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x5c8d91c9, pid=7132, tid=0x00001a58
# JRE version: Java(TM) SE Runtime Environment (8.0_131-b11) (build 1.8.0_131-b11)
# Java VM: Java HotSpot(TM) Client VM (25.131-b11 mixed mode windows-x86 )
# Problematic frame:
# C [ig75icd32.dll+0x4491c9]
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
There are two separate save files for both .jar files? There's one save file in the same file location as the Super Smash BS.jar file and another separate one in the same location as the SSBS.jar file. If I open one of the jar files and change the amount of stocks in it and go to the other jar file the stocks won't be changed as they are using separate save files
My PC is just called user and my game is located in my downloads so in cmd/command prompt I typed
java -Xmx1024 -jar /Users/user/Downloads/SSBS/SSBS/Files/SSBS.jar
I changed the files names to SSBS to make it easier
I've never seen that Java error before. There's only supposed to be one save file, but I'm thinking having two copies of the game open caused the files to duplicate/get corrupted. Delete all the save data files and start over. If these weird crashes keep happening, I'd recommend deleting all the files and re-downloading the whole thing.
In the command line, try the same command but without the slash in front of Users.
I got the command right but it said too small initial heap and so I searched online and people said you have to write Xmx1024M (put M on end) and I then tried running the main java file. It worked but when I pressed start game it said Memory: 32M
not enough memory. I then tried the SSBS.jar file. The levels loaded but still crashed although they lasted longer than usual. Before it closed itself the screen was frozen but the game still carried on in the background again. I got the minidump error in command prompt. I do think this is an error to do with my laptop as you have heard no one else report it and I'm going to assume that memory thing is showing how much memory I need and how much I have got. Again, thanks for the help
Edit: I have just read the command prompt and when the game loaded up it says "Warning: Found unknown Windows version: Windows 10
Attempting to use default windows plug-in.
I have Windows 10?
It also says Loading: net.java.games.input.DirectAndRawInputEnviromentPlugin
Failed to initialize device device HIDI2C Device because of: java.io.IOExeption: Failed to acquire device (8007001e)
I have just searched about that device and found that this is a warning message telling you can't use that device. It doesn't mean you are using that device. I think they said it was a wireless keyboard