Everything's cool, i don't even have any problems with game. Hope 1.2 is soon!

Demo of an upcoming edutainment horror game · By
Hi nicec00lkidd, I loved how demo 2 turned out, in general, the entire 2.0 version for the little bit we have of it, and something important, that you're happy with what you've created with ItsFoxo.
What brings me here is that I don't remember exactly where I saw it, but I remember that you were going to include (or had planned) a "PlayerModel" for the player in the game, so I would like to see something similar in the next demos.
And if that idea was canceled in the legacy version, I feel it's time to revive that idea. It would be something great. As for how that PlayerModel would look, I'll leave that up to you, for things like optimization or development time. That's all I have to say, thank you very much for creating this game. I give you my best wishes for you and for the development of the game <3
here's something super crazy no one has ever mentioned... i found a big bug in MATH MADNESS that when you pause the game, it'll usually have the cursor appear, but since there is already one in use, two cursors will appear instead of one. I think it should be better if when pausing, the cursor would reset. I'll be thankful if this didn't sneak in the final product. What i mean is that you can basically clone the cursors. Uhh, did i explain that correctly? Look, pause the game in the Math Madness minigame and you'll see what i mean.
Oh yeah thanks for fixing the resolution and controls btw
Hey Nicec00lkidd Found a bug on Normal on the story mode stuff, if you use the melodica right before the elevator and Foxo Jumps and kills you while your in the Elevator all sound in the entire game will be cut off even after your death and it never comes back even after trying another mode.(Idk if this is a known issue or not or if this even matters lol)
hey nice coolkid i have a cool idea for a mode: capture the comics, basically at the beginning of this mode there's a spawn point and u only have 3 inventory slots, and each comic takes up a slot, when you get a comic, you have to go back to the spawn point to capture it, each capture introduces some effects (like more foxos, random events, etc...) if you capture the comic 8 times you win!
hope you like my idea C: