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(+1)

Very nice visuals and retro feel! It’s interesting to play with different planet settings and see random news pop up. It’s cool that you use LÖVE, it’s currently my favorite 2D game framework!

However, there is a problem with windowing on Linux. The game window is just uncontrollably resizing to the same resolution over and over, causing very fast blinking. I worked around it by changing the allow_window_resize variable to false in library/slog/pixels.lua (line 67). I use a tiling window manager (i3), maybe it just doesn’t play well with the library.

(+1)

thank you for letting me know, I’ll be more careful with defaults for Linux builds