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Hi Wabby.

First off , interesting game and thank you for supporting Linux.

I do have a few issues with my survivors being killed very easy when they go scavenging for supplies. Some die from the touch of a single zombie , others poke several zombies and walk back to base. Could you implement a health bar or mechanism for survivors to fight/flee ?

I hope I am not missing anything obvious.

(Edited 1 time) (+1)

Hello razing32 and thanks for your interest !
In general, as soon as a survivor is hitten by a zombie, he becomes infected... and dies. Only "Defenders" can fight against Z (by shooting them), the other survivors always flee if they're too close to a Z. When collecting supplies, if you don't use the pickup, your "explorers" are vulnerable and zombies can infect them when they are inside a building. So sending some "Defenders" beside the explorated building or using the pickup is a good idea :-) Anyway, because the game is not yet finished, I'm always looking for bugs, thanks for your post... I will analyze the behavior of explorers.