Maybe you could make enemies that took advantage of that like enemies that become untargetable every x seconds making bullets pass through
Thanks for the feedback! :) That's a really cool idea would stop spam shooting, I originally had a few ideas I didn't quite get done in time such as the boss have a weak point that moved so you would sometimes have to fire behind you to hit it and vice versa. There were also other enemies such as knights whose shields could reflect your attacks. I may make the change you suggested in the coming days.