Woah. simmilar-to-scratch code!
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It is more useful for Scenes; You have different code to each scene instead to Scratch that you have only one code for this scene.
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+ Custom Blocks can be used in any scene (if you make global)
And you can make different types like:

<-- This is an animation checker for a Actor.
<-- This checks if two keys are pressed.
And more examples...