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That was INTENSE. The art vibe was pretty awesome considering it looked like you did it in paint. I liked it. Good sound effects. Loved the height of the jump. The power changes in the levels was a neat mechanic.

It would have been nice if the tutorial was in-game. It also felt unclear whether the slam was actually doing damage. It definitely felt overwhelming. The difficulty level could have been tuned down, or an option to tune it as a player would be nice.

Nice game!

(+1)

Thank you! My tutorial wasnt showing all of the slides, so I fixed that bug and made it a little more clear that the slam does no damage, but yeah after the jam I'm gonna make game modes with difficulties and stuff, and probably an in game tutorial too, my scope was just too big so I had to confine it! Thanks though, good feedback!