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Good looking visuals, nice sound and visual effects, fun gameplay once you get used to it.

Some critique and suggestions:

  • As always with such games it took a while how to use cards, it turned out I have to drag and drop them. Consider changing the cursor to grab one, as people have the experience with web applications, it should make it easier for them to understand how to use the element.
  • Again, at least for me as for the one who is not super into card games, the first round of upgrades, choices and configurations I had to do after the first battle was a bit overwhelming. Consider introducing mechanics gradually over time.
  • Buttons effect on mouse over breaks the vibe a bit, everything is flat in the game, but those buttons have depth because of gradient. This is a tiny thing, but I writing it down because probably it may be important:)
  • Music is very good, yet it is very chill…and the character is stabbing dark figures with the knife. Again, a small things, but the games are all about reception.
(+1)

Thanks for the critique and suggestions!

  • I didn't have time to add a tutorial so I can understand if the UI/UX wasn't clear at first.
  • Good advice on incrementally introducing mechanics over time.
  • Could you clarify what you mean regarding the button effects?
  • Thanks for enjoying the music! Our composer's style was ambient/chill which is why it didn't sound more dark ;)