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A nice game! I know you said art was your focus for this game (and it's really well done!), but I wanted to point out a few things regarding gameplay. First, it'd be nice to have an invisible wall at the edges of the screen so you don't fall off the map (when walking left or right off the edge), or at least respawn the character when you do. Second, double jump seemed a bit unreliable, or there was a really short window after you reached the peak of your jump during which you can jump again. Something to keep in mind for your next project. Keep it up!

Thank you very much, for the invisible wall problem I believe that in most areas I did place them, but in the room there was a collider missing if you went left so sorry for that. As for the double jump, I completely agree, but given the time constraint I couldn't really optimise it. Thank you very much for the feedback!