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Môsi

A tiny game editor you can use on your phone or in your browser · By sg

Games created with Mosi

A topic by kaelynmauve created Dec 14, 2019 Views: 2,249 Replies: 21
Viewing posts 1 to 19
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Hi there :) I thought it would be nice to have a space to share games that have been created using Mosi so I started this thread!

Going to start off by sharing the game I just created: https://kaelynmauve.itch.io/lost-and-found

A big thank you to SG for creating this tiny game engine!

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Here's mine <3 

https://ash-attack.itch.io/hatched-into-plastic

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Here is my game :D hope you enjoy it  https://sarturo.itch.io/volunteer-heart 

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I really enjoyed using this engine SG.

I made a lil game. https://catboxman.itch.io/automato

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Yet nother toy thing I made not so long ago: https://hl98.itch.io/openbsd-toy

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my mosi game :) https://gamesbywb.itch.io/broccoli-quest

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I also made a thing! https://dw4i2.itch.io/bat-world

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https://nnaa.itch.io/deep-woods here you go. Had fun making it ^.^

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I just finished this one: https://jbpichelski.itch.io/the-curtain

I also made this other one a few years ago on an earlier version of Mosi: https://jbpichelski.itch.io/old-world

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Made my first serious albeit prototype-y game for some jam on itch.io: https://hl98.itch.io/servitor-demo

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Merp!
https://sandwichblam.itch.io/merp

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Here's the game  I created in 2020! 

https://webbroccoli.itch.io/nobodys-here

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here's mine :)

https://zadmin.itch.io/anna

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I just used it to put together a last-minute entry for Bitsy Jam #68! I figure any tool that lets you get your first game done in a day is pretty great all round: https://damonwakes.itch.io/hibernation-hassle

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My latest Mosi project is a WIP exploration software toy and serves as a first step towards making a custom 3D game engine down my pipeline but yeah, I am currently quite early in the process, aka sketching a more proper large 288x144 cells X-wrapping world map & its tiles because I got a constructed world in mind for the project that requires heavy customization, custom scripts code and other web tech learning curve stuff (taking full advantage of Mosi before I rewrite the thing for Unity, one among many milestones I got rn). Ngl, it looks like feature creep but I got some passion, resources and familarity with much so it is a fair project I can realistically do in a month. The hyperlink to the project is here -> https://hl98.itch.io/maskoch

I made some tech demo to show some script ideas for Mosi.
https://alexsilent.itch.io/space-alice-mosi-demo

Wow amazing work!

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Thanks!)

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i would like you to try my game I made with an extended-version of mosi (which has a feature called on-update scripts, that helps you to make  interesting mechanics)

This is my game: Volunteer Heart by Sarturo (itch.io)

and the mosi fork: môsi (solivo.github.io) (currently outdated )

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Recently made https://danwinters.itch.io/chain-reaction for a Bitsy jam.

Вопрос: Как опубликовать игру? Я просто новичок

This is my first game but I think I pushed the limits of the engine, mostly through excessive use of layers.

https://brainlet-inc.itch.io/corn-quest

Thank you to sg for making Mosi. I learned a lot making my game and I feel like it made it easier to get started in more advanced engines.