Really well done!
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PETRIFACT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #151 | 3.833 | 3.833 |
| Visuals | #198 | 3.833 | 3.833 |
| Creativity | #285 | 3.639 | 3.639 |
| Overall | #294 | 3.444 | 3.444 |
| Enjoyment | #429 | 3.153 | 3.153 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Sick artstyle! very similar to ours. The atmosphere was really good too. Great job!
I love the style of this game! The pixelated look is a really nice touch. I think just a simple jump animation would have given it a lot more polish. I like how the first area taught me that the stone guy was like a "life." I did have a lot of trouble figuring out the jumping pit, and it was a little frustrating to have to do the slow paced intro to retry it. Overall, I think you have a cool puzzle platformer here. Keep up the good work :)
Had this downloaded for a while now, now that I played it I wish I played it earlier, honestly loved the atmosphere!! and the way everything is tinted to blue really makes it more eerie, overall really unique!!
Played this game earlier in the jam but forgot to comment sorry :( I loved the atmosphere and artwork in this game and the concept was really cool to explore! I hope you will consider checking out our game “Dying for a Raise”!
Cool atmosphere! Ragdolling away from where you land on the spikes made the puzzle a lot harder than it had to be, also that If I mess up, just a little, I can't make it with the third character and have to run and die to start over all the way. So a checkpoint there would've definitely made me keep trying. With some polish and effects, this could definitely be something enjoyable! Great work!
This was a really cool idea and it was definitely well executed! My only gripe was the ragdoll/roll that happened when you landed on the spikes, it made that challenge a little tougher than it needed to be. Also some sort of checkpoint system would have been nice so you weren't thrown all the way back to the start.
There is a lot of potential and promise here though!
Unreal engine games run like crap on my current potato of a PC, so I wasn't able to run this at a decent framerate. That being said, I played enough to know that I like the atmosphere and overall intent of the game. I think the statue idea is a great implementation of the jam theme and a great setup for puzzles. I would definitely play a full length game based around it (once I get my hands on a proper gaming PC again). Well done!
The statue mechanic is a really good idea, excellent use of the theme! It fits so well visually with the environment you’ve built for this game. Also perfect name/logo/branding, I love a clever title for a game!
this game has a super cool aesthetic and concept!! it was really fun to play as well!! the idea of turning to stone when you die and then turning the epitaphs that remain into a path forward is SO cool!! it took me a while to get over the spikes,, but it was worth it!! thanks for the experience!! :D
I really like the vibe and atmosphere of this one! The puzzles were a little difficult but I think that's a skill issue on my end. XD Great job! Can't wait to see what you do with it.
Very good looking game! I'm a sucker for the PS1 style graphics.
Very unique kind of style too in a good way! Controls were a literally awkward to get use to as left and right were inverted. But still a great game :)







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