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(+1)

Thanks for the feedback.

The game is still in its very early stage so much of it is placeholders and are going to be fixed.

The lack of work on it is more or less that my payed games neads my attention and i am a single dev that also work fulltime at a factory :)

I have to support my paying customers first and then update free games ;)

I have used libgdx,unity and c++ before and switched to the current one to focus on mobiles and try it out.

The current framework makes it very simple to publish on ios and android and charge no extra fees after purchasing it for 60 gbp/us dollars.

But i have looked on godot and unity and are ready for a switch soon maybe?

Sounds good, good luck! :)