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A jam submission

Dystopian Life SimulatorView game page

A Simulation in a Dystopian World
Submitted by ASimulator, Lion0.3, Zorkxa, nicomwong, FroGRaT, fosterstonemusic — 1 hour, 48 minutes before the deadline
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Dystopian Life Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Execution and Completion#14n/an/a
Impact and Engagement#15n/an/a
Theme Integration#16n/an/a
Playability and Fun Factor#17n/an/a
Innovation and Creativity#34n/an/a
Community Favorite#562.6672.667

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • 2D/3D art mix is really cool. Did have a glitch on the grocery game where chicken wasn't counting as protein for some reason. Could see an expansion where the "working" portion had a bit more engagement -- it's interesting conceptually and this game could go somewhere.

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Comments

Submitted

I dig the artstyle for the game, I was a bit confused on what to do in some places though, like why did i keep getting booted off work every 10 mins. Still, I think I enjoyed the aspects it offered in terms of feeling dystopian job sim (something most of us go through); so I think that feeling came off quite well

Submitted

very good art! good concept for a game! Need more, will play more if there is a post jam version!!

Submitted

Really cool art style! Could really use some audio that does so much to the game feel and could make the minigames feel more satisfying.

Submitted

As others have said, cool art style with the mix of 2D and 3D. A bit confusing about what to do next, time didn't seem to progress when working, and I got negative money quite easily. Lots of cool minigames!

Submitted(+1)

I really liked the use of 2D assets in a 3D environment - the character was really cute and it's  movements felt really natural in  3D space. Really inspiring tbh. 

Art was on point, and while not finished I could see what you were going for.

Good job!

Submitted

Seconded!

Submitted(+2)

I played up til day 3. Feel free to correct me if I just didn't play enough and there's more, but it really didn't feel like a normal sim where you get to use your money to grow and build things in-game besides like groceries, and I think that's kind of the point - it's more of a statement that that's how life goes. You work out. Why? So your health goes up. Why? So it doesn't hit 0 and you can keep playing the game. Why? So you can keep working. Why? To get more groceries. And it's not something that I'm going to spend a lot of time playing; you know, I like my actions to mean something. But I think that feeling of "Why exactly am I doing this?", you captured it really well, especially with the subtleties of every detail coming together: the persistent tired look in the player's face, the speed that the teeth-brushing microgame goes back and forth, the shower water still only inches out of the shower head while my screen is yelling at me that I'm late for work. It really put me in that place of like "This is how a lot of people feel", and you were able to convey it really well. Good job!

Developer

Thank you for the comments orcadillo! We ran out of time to tie the minigames together unfortunately, but we submitted what we had at the deadline. Thank you for the comments!

Submitted(+2)

This is extremely cool! It needs a guide or some help or a general goal. But the essence is there. It is well made. Good work.

Developer(+1)

Thank you for the feedback! We ran out of time in the end so we had to submit what we had!

Submitted(+2)

The art style is really cool! I laughed out loud at the slower trickling shower water HAHA please keep it. I had negative money and was late to work right after coming out of work which was funny too :] It reminded me of the game Stick RPG from way back! I think it can be really great! 

Developer

Thank you for the feedback! We kinda ran out of time and submitted what we were able to complete! :)) Love the comments!!

Submitted(+2)

Really like the concept! The art for the player is in a very cool style, mini games were fun, it does be like that sometimes tryna manage all your time!

Developer(+1)

Thank you for the feedback! We kinda ran out of time and submitted what we were able to complete! :))

Submitted(+2)

awesome! managed to get to work on time by day 3 haha. would've been nice to have some sounds/background music for immersion. I loved the grocery shopping mechanic too

Submitted(+1)

oh and the art style 2D/3D combo is brilliant

Developer

Thank you for the feedback! We kinda ran out of time for the background music unfortunately!! :) Thanks for playing our game!

Submitted(+1)

Nice blend of the art styles and love the mini games!

Developer

Thank you for the feedback and playing our game!

Submitted(+2)

Enjoyed how minigames were varied, complete, and the overall art style felt pretty creative. I played for a few days and realised that I was not sure what I was doing when it came to balancing sanity, health and money. Days would end, and I would not lose any of them. Money would be in the negatives; working did not increase it, but that had no consequences.

Developer

Thank you for playing our game! We didn't have time to polish the day mechanic unfortunately, as we focused on the minigames! Thank you for playing!