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Rolls Of Fate's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #80 | 1.818 | 1.818 |
| Theme | #101 | 1.591 | 1.591 |
| Overall | #105 | 1.523 | 1.523 |
| Gameplay | #109 | 1.455 | 1.455 |
| Sound | #120 | 1.227 | 1.227 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting idea, I wish there were some instructions haha. I feel like the game scaled a little slow and I mostly just stood on a platform for a while. the rolling animations were cool and I think the game had a lot of potential overall
Overall, I liked the idea… maybe the dice could define the type of projectile or the number of projectiles fired. I know 72h is really short to make a full game, but perhaps you can refine your idea in a post-jam version. Don’t forget to rate our game too!
Good idea, just kinda bare bones. I think it'd be really neat if the different numbers shot different projectiles.
game was fun , but hard to understand for me hehe...
rated your game , hope so you rate mine too
Cool platformer, but it's bit difficult to get what the large die is doing
I was trying to figure out what the large rolling dice in the middle did, but i couldn't see any pattern whatsoever apart form (seemingly)random slow-motion times. No explanation in either game of game page. So I'm guessing its purely visual and the game has nothing to do with dice rolls.
Very simple game, but at least its not broken and works. It looks decent, especially in the slow motion the dice spinning looks cool :)
Good concept but bit hard to understand.
It wasn't clear what the game expected of me. A simple explanation/tutorial could have fixed that. Good luck!
I didn understand really well what the red dice was was doing, overall a cool game
The game was good, little bit wonky movement but liked the gameplay overall, Dont forget to rate my game <3
I didn't understand the premise of the game or what I had to do, the movement was floaty and overall it was an okay game.
I also expected the movement to be floating, but unfortunately I didn't find time to adjust it. The goal of the game was to try new things like the leaderboard system, but thanks for trying the game.
Rated yours , don't forget to rate us
Was the big dice rolling in the background changing the hazard? I only ever saw the big red ball falling. Overall this is a nice platforming hazard game, but maybe a bit too easy?
This is because there wasn't enough time to do the rest of the hazards, and I also tried to make it harder but it was becoming impossible.But thanks for giving my game a try.