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Hi Mike :)

I pool the gameobjects with a plugin called (Path-O-Logical) PoolManager, but I took the easy way and implemented Menu and Game scene seperately, so I'm just restarting the scene, pooling it all again.
I'm a bit worried I'll run into clean-up issues when I try to reuse the same scene, but I think I'll try that soon and see how it goes.

Also thanks for the device specs, good to know if it runs on other devices as well.

Cheers,
Tom