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Pretty neat puzzle game, great job!! Loved your approach to the theme and limitation, having literally everything (including text and numbers) made of circles was super cool and easily earned a 5/5 on theme for me. I dig the minimalist style and the splash of color on the greyscale background worked really well imo. The sheep lore was pretty silly and whimsical and I enjoyed having that extra little bit of context.

I enjoyed the core gameplay loop and there is a very impressive number of levels for a jam. Moving the pieces around and rotating them feels smooth and responsive. My one big critique is that the puzzles need to have the exact solution required and there is no deviation allowed. This was a slight problem for me for 2 reasons: (1) the most fun part of a puzzle game is to "outsmart" the game and come up with your own creative solution and (2) occasionally I would solve the puzzle and then have to swap 2 identical pieces of different colors in order to satisfy the game's logic that I had completed the puzzle the correct way.

That being said, I really enjoyed the chill puzzle gameplay and the presentation and extra bit of charm with the lore/sfx made for a really enjoyable and polished experience. Cool entry!!

(+1)

Many thanks!

There is a reason there is only one solution for each puzzle: You may be able to place all the tiles in the map, but you need to make sure there is no path of "small" circles to the edge of the map. If you placed the corner tiles "wrong", then there was a path for the sheep to escape the map...They might be the same tiles, but the "big" circle is at a different position (one in the corner, one at the outside of the tile) :D So you actually cannot "outsmart" these puzzles as they are already limited to one solution. I initially wanted to show the player the path when something is wrong (or let the sheep move the path), like in this picture:

   But due to time constraints I was not able to  :b

(+1)

ohhhh that makes more sense, I didn't realize, thanks for the clarification!