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(2 edits)

Nice platformer, controls felt tight, nice use of audio assets!

I recommend a checkpoint system.  For someone as bad at platformers as me, it took a lot of tries to get to the big blind drop onto a field of french fries, and as much as I wanted to know what comes after that, taking ten runs to get back to that point just to jump in a blind direction hoping not to die was not something I was willing to do.

For the portion I was able to see, I thought the visual style was cohesive and embraced the theme, and the speed of the character felt satisfying!

Great work!