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A jam submission

Racookie HeistView game page

Play Racookie Heist and get The Cookie!
Submitted by HamzaRehan — 10 hours, 46 minutes before the deadline
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Racookie Heist's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#4813.2783.278
Visuals#5513.6583.658
Overall#8113.0873.087
Innovation#9022.7812.781
Theme#9163.0163.016
Enjoyment#9333.0323.032
Gameplay#10102.7592.759

Ranked from 187 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The Player has to Obtain a Cookie in order to win while doing Risky parkour

What code and assets did you not make from scratch during the jam (if any)?
Raccoon Mesh Model

How many people worked on the game?
1

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Comments

Viewing comments 60 to 41 of 160 · Next page · Previous page · First page · Last page
Submitted

You did a great job with this. Nice little adventure game. Knocking over the cookie  display was fun too!

Developer(+1)

Thankyou :D

Submitted (1 edit)

Really liked vibrant visuals and the logo appearing at the beggining. Controls seem a little bit off but if fixed it could be really cool!

Developer(+1)

Thankyou :)

Submitted (1 edit)

It was slightly annoying how you seemed to not be able to slide against walls and instead got stuck on them, but otherwise fun to view things from the perspective of a raccoon.

Developer(+1)

Thankyou, will fix the bugs in future releases

Submitted

nice graphics!

Developer

Thankyou :D

Submitted (1 edit)

Very fun cute game, 3 tipps, 1st the music was blasting away my ears(too loud) secondly the camera was to low so the boxes felt a little bit weird 3rd didi u use a box hitbox for the player cuz like i got stuck on every corner in the labyrinth, but like very impressive that you made this from scratch like all the models , you can see where the time went in so very cool art also the music (when i turned down my sounds generally was fine and cool), alsoi liked the high fov so it felt fast

Developer(+1)

Thanks, ill be sure to fix these things in the future :D

Submitted

Great concept and gameplay. My only problem was that it felt clunky to move around. With enough polishing it will be amazing. Great work!

Developer

Thankyou :DDD

Submitted
Deleted 96 days ago
Developer

Thankyou, it means a lot to me dude :D

Submitted

Pretty adorable game! There were some minor physics bugs like temporarily getting stuck on walls, but overall it was short and sweet.

Developer

Thankyou :D

Submitted

The game is a bit off. The screen effect is cool, but when combined with a very high contrast visual at the start,  it isn't really good to see. 

The collision is really weird (I cannot jump when my face is in the box), and the movement is so stiff (maybe it's because I am a raccoon?)

The vent section is really confusing because I don't know if I should move or not (Plain repetitive background + Slow movement). 

Anyway, cool game.

Developer

Thanks

Submitted

I like the concept and gameplay is great! Visual is a bit too bright. But great game made by only one person, good job!

Developer

Thanks for Playing and rating it i really appreciate it, i Purposefully kept it oversaturated in the city and Desaturated in the Vents because i wanted to portray different Ambience and moods for both locations. Still Thanks For Trying it out :D

Submitted (1 edit)

A really cute story-driven game. Unfortunately, the narrative could be improved. I went jumping on the playground for quite a while XD

Good game!

Developer(+1)

Haha, yeah I'm glad you enjoyed it. The playground wasn't central to the plot in anyways it was just there as filler material. But hey Still Thanks. also were you able to finish the game?

Submitted

Yeah, I got that sweet cookie jar! > v<

Developer(+1)

Haha glad you Won. Good luck for the jam

Submitted

Lit.

just this one word is enough to describe the experience i enjoyed this way too much!

Developer

Thank You :DDD, I'm glad you enjoyed it 😁😁😁

Submitted

big W for u

Developer

Thanks man i appreciate it :D

Submitted

Great game!! good job on the models and the music we can feel the hard work that went into this, would love some more levels! 

Developer

Thankyou so much for commenting your experience and rating, Ill try to add in more levels if the game gains any traction at all after the jam and I'm glad you like the Custom music. As for the models i made everything except for the Racoon model (which you cant see at all except for the Racoon paws Below
Thanks dude. I really appreciate it :D

Submitted

Really interesting game! The music is great, and i really like the concept!! But The vent section caused me a bit of headache haha

Developer

Thanks :D

Submitted

first, the bad: the controller is really smooth, but it has classic unity problems of the player sticking to the wall, and it makes parkour kinda hard.... and thats it! Now,i love the visuals, the low poly models are really fitting. the game itself is very interesting, but i would like to see a level where you are being chased by the owner or something, just to add an extra thrill. all and all, 9.5/10 AT LEAST. great work!

Developer(+1)

Thankyou i did orignally mean to add in The Baker Boss and his parrot who screams at you when he see you alerting the baker. and i also wanted to add in cars that try to run you over. sadly i ran out of time. will add them in the future or in some other game :D
Still Thanks for playing and rating :D

Submitted

Love the vibrant visuals! Managed to get that bakery at the end! 

Only feedback was that the fish eye effect was a little too distorting

Developer

Thanks, The fisheye seems to be a common problem will fix in the future :D

Submitted

Had fun controlling the little guy. The parkour and maze were nice though a bit more variety would have been awesome. The theme felt low risk but the cookie reward was cute. Bright visuals and fun sounds fit perfectly. Overall a silly enjoyable little game good job :)

Developer

Thankyou :D

Submitted

Love the concept. Also, great level design!

Submitted

A 3D platformer with a straightforward story. Two issues stood out:

  • The fisheye effect is too strong and caused motion sickness for me, and I couldn’t find a way to adjust/disable it. An FOV/fisheye toggle or slider would help.

  • In the pipe section the character kept snagging and walking in place; after some left/right wiggling I could continue. Feels like a collider/grounding issue.

Otherwise good for a jam ! Congrats..

Viewing comments 60 to 41 of 160 · Next page · Previous page · First page · Last page