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The Tower Master's Treasure Hoard DEMO - Too difficult? Too easy? Too buggy?

A topic by Arcane Creations created 72 days ago Views: 187 Replies: 2
Viewing posts 1 to 2

Basically what the title says.

Background info:
I entered this game into the Brackeys game jam (2025) and I plan on adding a lot more to the game as time goes on, but when I entered it there were a whole bunch of bugs. I've eliminated almost all of them, but there might be one here or there.
I also was very pressed for time, so I didn't have much time to balance it. If you could give me valuable info about the balancing during the later levels, that would be amazing.

Game is here.

Thanks!

Just played one round of your game - got defeated a little after "three boss monsters" entered the game, your core loop at the moment feels good, but not excellent, since decesions so far "feel to simple". 

There is one issue with "healing up"... with two monsters i always focussed on slashing one first and then "stack defence" and only continue "once i'm fully healed up" again.  So it didn't matter how strong the monsters are... i could reliable go into next battle full hp... but it made the gameplay a bit dull (maybe automatic healing up... after a battle might not be a bad idea) ... for 3 opponents the "heal up strategy wasn't working anymore of course"... but this was going from zero difficulty to suddenly impossible.

Thanks for your feedback! I am definitely working on the heal mechanic