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Doki's In a Jam!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #18 | 4.000 | 4.000 |
| Overall | #37 | 3.528 | 3.528 |
| References / Humor | #43 | 3.480 | 3.480 |
| Creativity | #43 | 3.840 | 3.840 |
| Gameplay | #66 | 3.280 | 3.280 |
| Ambience | #93 | 3.040 | 3.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
Our game's main puzzle mechanic are bombs that only work off of one source and they pile up onto each other to make a chain reaction! We sadly didn't have time for this next part, but we were planning the story to ramp up to crazy extremes from D.A.D. running away to almost blowing up a cafe to eldritch boss fight. Hopefully, in the stage presented, players can feel how the stages slowly ramp up in difficulty as well!
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Comments
Cool artwork! The chain explosions took a while to get down properly. The map with the moving eggs was super difficult to time properly.
This was really cool! The chain explosions fit the theme well.