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(+1)

How did you make the attack? I'm currently trying to make my own game with a similar attacking system and I'd like to get some help

(+3)

Howdy. :) I placed a node on the character, used sin and cos to spin it around towards the mouse, then tweened the weapon away from the hand on the x axis when clicked. If you're familiar with Godot then I added a link to source in the description if you want to browse through it. What you'd want to see would be in Weapon.gd and Sword.gd

Deleted 3 years ago