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A jam submission

Lasso LegendView game page

Can you draw a perfect circle?
Submitted by Videozax (@videozax) — 16 hours, 29 minutes before the deadline
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Lasso Legend's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#164.5594.559
Audio#934.2064.206
Creativity#1584.3974.397
Narrative#1974.0004.000
Artwork#4494.2654.265

Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Lasso Legend you draw loops around enemies to deal damage

(Optional) Please credit all assets you've used
Sound - JSFXR
Line Intersection Algorithm - https://bryceboe.com/2006/10/23/line-segment-intersection-algorithm

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Comments

Viewing comments 40 to 21 of 48 · Next page · Previous page · First page · Last page
Submitted

The most creative take on drawing loops by far. Really great mechanic of having things to avoid looping. Enemies were all well designed and the game was well paced.

Submitted

Great game! This is a super cool concept for the theme, and it was executed quite well!

Submitted

Simple but addictive gameplay loop (pun intended). Really liked the retro game feel, and how lenient the circle drawing was. Overall really fun, wouldn't mind playing this again!

Submitted

I believe that loop/circle drawing games were a natural first thought for many jammers this weekend, and at least a few followed the thread to lasso-slinging wild west aesthetics, an impulse i found myself only barely dodging. There is of course always the second question that rises forth from it,  how do you prevent the player from just circling the entire screen?   Lasso Legend very simply and deftly answers the call with a single word : "cover", you've done my inner cowboy proud, partner.

Submitted

Super fun game. Has a good variety of enemies and mechanics. Loved the final boss.

Submitted(+2)

Played with wacom tablet, absolute fun!

Submitted

Haha that must have been fun!

Submitted(+1)

I really like the gameplay that you added on TOP of the drawing loops. Cacti and whatnot.

Submitted

yeehaw pardner, good game ya got there. very fun mechanic, wouldn't mind a full game outta this. very pollished.

Submitted

Great game, very intense but very fun!

Submitted(+1)

I will not be greened!

Submitted

Really creative idea to incorporate the draw a perfect circle game from neal.fun (I assume you got the idea from here) into your game. 

Developer

Yup, that was absolutely a key inspiration!

Submitted

Nice one! Anything that reminds me of the good old days playing pokémon ranger has my thumbs up! In this case, stars, but you understand me haha :)

Submitted

Very polished and creative. The juice and mechanic are really fun to play with. Great job!

Submitted

Really liked this one, never thought that we can use enemy wave like this, Amazing one

Submitted

One of the best games I've seen all jam-- on theme, great design, hella fun to play-- incredible.

oh, I mean, yee-haw what a gol-dang good time!

Submitted

Really juicy - simple concept well executed! Impeccable vibes.

Submitted

ayyya cowboy pow pow round round! Great game! Luv the cowboy vibe! Game feel responsive and hellafun!

Submitted

Almost definitely the best lasso game i've played so far this jam. Great execution, charming visuals and a tight gameplay loop (hehe). Difficulty was pretty well balanced (though i managed to no-hit the whole game)

Submitted (1 edit) (+1)

I gave this game five stars in every category. I think it's incredibly creative, the narrative is simple but had writing that made me laugh, the artwork is extremely clean, and the audio design is perfect. I love this game. Quite possibly the best game I've played this jam so far. Realizing the snake was going to follow my mouse around made me go, out loud, "oh that's genius."

With all of that said: I do not have the words for how bad the difficulty spiking is. The previously mentioned snake level became less about dancing around the snake (I still had to do that, of course) and more about managing the fact that there were more enemies than states in Globe Magazine's Top 5 Worst Countries contender the United States of America. I am still on the skeleton level as I type this. The skeleton, ironically, does not factor into the level itself much besides being a uniquely tough to take out enemy, because the minions it spawns are just drops of water in the tsunami that is barreling towards me at every moment. 

Outside of just a slower difficulty curve (no, seriously, the difficulty spikes were more like difficulty lances), the snake not being able to come close to the player themself might be nice. And/or a burst that knocks enemies back when you're hurt so it's not just a 1-2-3 punch if you're getting overwhelmed.

Incredible game. Phenomenal game. I would pay money for a fuller version of this with a smoother difficulty curve. Please let me know if you make it a full game after the jam's ended.

[ADDENDUM]: Immediately after posting this comment I went back in and beat the skeleton level on the first try. And then I beat the boss battle on my first try. Ironically, it threw enemies at you slower than the last two levels of the game, so it was much easier. 25/25. It's cinema. Yeehaw.

Submitted

Went back and beat it all with no deaths. Only two lost hearts along the entire thing. Hell yes.

Submitted

Super cool. Clean art and polish! And the text between the levels is a very nice touch. 

Viewing comments 40 to 21 of 48 · Next page · Previous page · First page · Last page