Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Retro MortisView game page

Defend your hovel from encroaching villagers by leveraging the powers of necromancy.
Submitted by Firebelley (@firebelley) — 19 hours, 4 minutes before the deadline
Add to collection

Play game

Retro Mortis's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2304.1274.127
Audio#3333.8853.885
Artwork#5744.1764.176
Creativity#9114.0394.039
Narrative#17352.9212.921

Ranked from 330 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use the necromancer's ritual loop to fend off hordes of villagers!

(Optional) Please credit all assets you've used
Music - Apple Psy by Grumplefunk
https://freemusicarchive.org/music/grumplefunk/single/apple-psy/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 120 to 101 of 183 · Next page · Previous page · First page · Last page
Submitted(+1)

Wow! I made it!

I was amazed on the polish and game-feel of the game.

It felt so good to play, and it was soo smooth.

I would love to be able to make as smooth are and animations as you!

I'm super impressed, well done! :D

Submitted(+1)

Woah that got hectic!

I had alot of fun, but at one point I was too busy running around for corpses to even notice the enemy types and how well my minions were doing.  I might recommend a time-slow ritual to help take it in.

Great work, felt very polished and like a complete game, loved the sounds and music too!


Submitted(+1)

Dang you did a great job with this! Love the necromancer aesthetic and the games plays super smooth

Submitted (2 edits) (+1)

interesting idea it gives a really touch feeling and gameplay with the sound so retro for me that amazing!
If possible, can you please rate my game and leave a comment too?

Submitted(+1)

Very interesting! Very complete game also, the only thing I wish would be better was that the main character is too hard to see most of the time. I kept loosing myself on the screen all the time. But besides that, amazing work!

(1 edit) (+1)

I liked how you presented the game, it has a creative touch.

Submitted(+1)

Nice ! The game is really consistent, polished, and fun to play.
Audio is lit and there is so much content already. 
You can definitely see how this could turn into a full game.

a few bits of feedback :
- I noticed some stuttering first time each particles is emitted I think (at least that's why I understood from my own web export)
- Sometimes I had trouble telling which cute skeletons fighting was my friends or ennemies. Not that it made a big impact on the game since they act on their own but just to better read the situation.
- I personnally find r a bit far for me from the wasd keys. E would feel more natural, but that's just personnal probably !

Again fantastic job ! Everything is so good !

Submitted(+1)

Really awesome game!

I adore those walking animations, looks fluid and alive (he-he). Particles and sound effects added juiciness to your game!

The whole game looks in the same style, very good art. But I always confused the cursor with a corpse and tried many times to pick up the cursor and take it to the base :D

I had a lot of fun playing it, thanks for your efforts! That's a ton of work I see here.

Submitted(+1)

I absolutely love this! The skull giving the tutorial is a fantastic touch, it totally reminds me of Bob from The Dresden Files!

This is a great take on an endless wave-ish game. I really enjoyed the queues and having to rush around to pick up and drop off the corpses. The dark aesthetic is a perfect fit, and it all comes together for a really fun game. 

Great job! 

Submitted(+1)

A very polished game whti incredible potential.The visuals and stmosphere are absolutely perfect

Submitted(+1)

Very consistent art style and clean and easy to use UI. I especially liked how I was allowed to pause the game to rearrange my loop queue! The player choices are nice and simple, the difficulty curves up nicely (I won!), and the game overall seems like a nice and polished!

I noticed a few stutters that seemed similar to a problem I was having with a Godot web export. It might be related to spawning individual particle emitters for the first time, and rendering them all in advance could help get the stutters out of the way up front.

Great game, really impressive!

Submitted(+1)

Very nice and clean entry! Everything is a mess in the late game haha Good job!

Submitted(+1)

would love a throw on the corpe! other then that, game feel and pixel art work is top notch!

Submitted(+1)

Really nice game. Experimenting with all the abilities was really fun

Submitted(+1)

Yo from watching this on stream to playing was really fun

Submitted(+1)

the hype is deserved. great game, great art

Submitted(+1)

Everything about your game feels so well put together, super smooth and polished! I’m a big fan of that fight-grind-upgrade loop, and you nailed it. I had a lot of fun playing. Huge thanks to the whole team!!

Submitted(+1)

Very good!

Submitted(+1)

Very enjoyable, reminded me of Crypt of the Necrodancer. Artstyle was clean and looked nice (though I did lose track of the player every now and then), and the animations were well made. Music fit the aesthetic well and the sfx were good. I think the only critique I can give are that there could perhaps be a few more sound effects, like a roar when you summon a big skeleton, or various grunts and shouts from the enemies. In terms of new additions if you chose to add more, I think a few more upgrades, maybe a leveling system for upgrades (can merge duplicates?), and unique charge times for each upgrade (some might be powerful enough to warrant more windup, others might have a small effect that could be fast). Overall a great game and one of the most polished and complete games I've played for this jam.

Submitted(+1)

Pretty fun game. Given more time, I would love to see some more interesting concepts for the AI. The artwork is superb. The tutorial walkthrough explains all the core mechanics - it would be cool if it also explained the narrative more.

Viewing comments 120 to 101 of 183 · Next page · Previous page · First page · Last page