Thank you so much for playing and for the high rating! That really means a lot.
You’re absolutely right, and a few people have mentioned the same thing.
Actually, I’m really glad to get this kind of feedback, because the early version of the game had no hints at all. But I worried players might get stuck forever in Andy’s morning chaos))
I’ll definitely work on making the combos more fun to figure out next time, not just a game of “guess what the dev was thinking”!
Thanks again, I really appreciate it!