Nice touch on a very popular genre, i liked it very much!
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speedloop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #173 | 4.181 | 4.181 |
| Audio | #545 | 3.736 | 3.736 |
| Artwork | #1833 | 3.660 | 3.660 |
| Creativity | #1914 | 3.749 | 3.749 |
| Narrative | #4512 | 2.208 | 2.208 |
Ranked from 1359 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
loop around the level, picking up upgrades to loop faster each time
(Optional) Please credit all assets you've used
see description for full credits
Comments
Amazing concept ! Didn't thought the loop mechanic could be implemented like this. So much fun to play!
Very tight and polished. I had fun. The difficulty curve was confusing though. The saw-blade and the spikes on the bottom left would speed up slightly and the time limit would go down drastically.
Really fun and frantic precision platformer! Although this game only has one level, the upgrade system adds a lot of depth and replayability to it! Great job!
Very elegant, especially satisfying how the middle shortcut aligns perfectly with the double jump.
Fun game! At first I thought the level could use a bit of variety to go with the new abilities, but then I realized it's already built in when I got the invincibility dash and dashed through the two saw blades. Amazing level design!
Best time is 0:06.68
Great music and fun animations for being such a little guy.
My best time was 19:35--you know I picked that hat upgrade.
Really enjoyed how there are so many different paths/levels in one level.
Really amazing to make such a polished speed runner in a short period, killer job!
The mini roguelike mechanic makes me want to keep playing it over and over again to see what abilities are best, including which ones i can push to the limit of my own ability to control them.
The level design was really nice - I liked discovering why that small hole in the middle of the wall would be useful.
This is awesome! Really good use of getting the most out of a little. Really good job keeping the scope small but making something incredibly fun, with a good bit of replayability. The color scheme does a nice job so you don't lose the player, and the platforming is super fun. I'm a fan of games like Code White; this is reminiscent of it, where the goal is to try and speedrun it. Really awesome job!
love this!! i really enjoy the way synergies feel intentional but not forced, really solid minimalist execution that highlights the strengths of this concept with absolutely no chaff






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