each time I have it open, and go to another window for an extended period of time (like 10 minutes or 20) I come back and have the following error.Can you check it out and fix it please? :-)
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: index out of bounds
__memset@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
il2cpp::vm::Array::NewSpecific(Il2CppClass*, unsigned long)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
il2cpp::vm::Array::NewSpecific(Il2CppClass*, unsigned long)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
SZArrayNew(Il2CppClass*, unsigned int)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
dynCall_iii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
invoke_iii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
Trails_DrawJaggedTrail_m1187B6F14886C758061C9B3D87BEA127E33ED86B@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Trails_DrawJaggedTrail_m1187B6F14886C758061C9B3D87BEA127E33ED86B@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Zapper_DoZap_m978CE0AE8C0AB26B5EEBE6CD03A3AA0F8E8177F1@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Zapper_TryZapEnemy_mC5535A4F605B4A35B50BB4A3D5A231E5150407AC@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
GameManager_TryZapEnemy_mD50E2F8003EB1EDDAE45A9BCE26756A13C0AAE30@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
U3CZapChainCoroutineU3Ed__103_MoveNext_mE128D729FDC0DD7D3FACABE54395ECED82BE5A97@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915_VoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C(void (*)(), MethodInfo const*, void*, void**, void*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
dynCall_iiii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
invoke_iiii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
il2cpp_runtime_invoke@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Coroutine::Run(bool*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Coroutine::Run(bool*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
MonoBehaviour_CUSTOM_StartCoroutineManaged2(void*, Il2CppObject*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
GameManager_CheckZapping_mD00D9675410385745EB51910191E51A7B35CF478@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
dynCall_viii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
invoke_viii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
U3CGameStateCoU3Ed__104_MoveNext_m6290009F538FAD4E992363F7FD093CF423C8568D@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915_VoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C(void (*)(), MethodInfo const*, void*, void**, void*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
dynCall_iiii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
invoke_iiii@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
il2cpp_runtime_invoke@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Coroutine::Run(bool*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Coroutine::Run(bool*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
Coroutine::ContinueCoroutine(Object*, void*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
DelayedCallManager::Update(int)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
InitPlayerLoopCallbacks()::PostLateUpdateScriptRunDelayedDynamicFrameRateRegistrator::Forward()@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
ExecutePlayerLoop(NativePlayerLoopSystem*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
ExecutePlayerLoop(NativePlayerLoopSystem*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
ScriptingInvocation::ScriptingInvocation(ScriptingObjectPtr, ScriptingMethodPtr)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
ExecutePlayerLoop(NativePlayerLoopSystem*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
MainLoop()@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
dynCall_v@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
unityFramework/_JS_CallAsLongAsNoExceptionsSeen/<@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
_JS_CallAsLongAsNoExceptionsSeen@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
MainLoopUpdateFromBackground(void*)@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
dynCall_vi@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.wasm.gz:wasm-...
unityFramework/_emscripten_set_interval/unityFrameworkhttps://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
unityFramework/_emscripten_set_interval/unityFrameworkhttps://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
callUserCallback@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....
unityFramework/_emscripten_set_interval/unityFramework<@https://html-classic.itch.zone/html/14479926/Build/IdleKnightWebGL.framework.js....