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About the censorship situation, and AI

A topic by Kasper Hviid created Jul 31, 2025 Views: 1,406 Replies: 8
Viewing posts 1 to 4
(+4)

This entire clusterfuck where a large percentage of games are shadow-banned to appease some unscrutable demands from the payment processors—the itch.io admins grant us obscure tenets like "await final determinations from our current payment processors" and "There are still unknowns that prevent us from providing a fixed timeline" like if the dealings with a credit card company is some sort of grand esoteric mystery far beyond what can be expressed with mere language—this entire clusterfuck reminds me of how the same admins dealt with AI.

As you might recall, AI checkmarks were added to the game pages and it was demanded that all developers went through their games and marked whether they had AI content. If the didn't, they risked being delisted. This move was NOT to make it easier for users to avoid AI content. There are still no ways for users to see which games have the AI metadata tags. I asked for transparency on this back in January, but it still isn't implemented.

So the reason everyone had to disclose AI use in their games was NOT because the admins took a stand against AI or something like that. According to the guidelines it was "due to legal ambiguity around rights associated with Generative AI content".

True, if copyright turns out to exist for AI training data, then this would influence itch.io. It would also influence Microsoft, Apple, Google, Meta, pretty much all the big tech players. It would turn society as we know it completely around.

This is such an unrealistic scenario. So when the itch.io admins choose to focus on this (rather than, say, giving us an option to search our bought games) I got the feeling that they were a bunch of anxious worrywarts. And I can't help but being reminded of this when I see the same pattern in their dealing with the credit card situation.

The itch.io admins have failed to show even the mildest of disapproval of the credit card companies Orwellian censorship. Their only attempt to speak truth to power was an emoji which could be interpreted as slightly sarcastic.

They say the mass delisting was to "ensure that we can continue to operate and provide a marketplace for all developers". Which is a noble goal, except that in order to do so, they no longer provide a marketplace for all developers. You can't invest in your values by selling out.

Here it should be mentioned that the delistening is temporary, of course. Still, when a site removes something temporarily, but without giving any timeframe for its return, a slight hint of concern is warranted. Another gaming site, gog.com decided to remove one of its main features, the user-created GOGMixes. The removal was said to be temporary, but that was over a decade ago; they still haven't returned. Hopefully itch.io moves faster than that. Still, in my AI post, an admin said that "Visible labeling is coming", but couldn't tell when. That was six months ago.

itch.io is one of the few websites I genuinely care about. I hope it will stay in existence. But not at the cost of the pervy segment of its user base. A slight to one is a slight to all.

(+2)

I mean, far as I understand it’s not actually at the cost of that pervy segment. A lot of people seem to be under the impression that every game that was delisted is gone forever, when from the start itch has indicated that it’s a temporary measure to avoid having a financial nuke dropped on them while they review the games one-by-one.

I don’t want to completely downplay the fact that some portion is likely to stay down…that still sucks. But from where I’m sitting, it sure seems like Itch is doing their best to preserve as much as they can with the extremely limited resources they have. I think some people are forgetting that Itch has a massively larger library than steam, while operating with a minuscule fraction of the resources & workforce–it takes them forever to do shit because they’re way overstretched.

I think it’s reasonable to say that this is hurting a ton of people, or that Itch should’ve planned for this situation better in order to minimize the damage (this happens to every platform that hosts adult content, sooner or later). But it feels like most of the folks I see talking about this mess are just yelling “HOW COULD YOU!” at Itch as if it would be better to ignore an existential threat to the site and immediately destroy every developer’s livelihood, and I don’t really see the point of that.

(+1)

The far better option would've been to leave them all up while going through them rather then taking them all down before doing so. As is, it prevents people from even seeing updates relating to games that were taken down if they weren't part of their library, so the devs can't even make plans to move development off-site in response to the censorship. On top of that, they also froze the assets of the devs of any adult-only content, so they can't pull any money out of itch, money they might need to pay for the development of their game. It would be far better to allow them all to remain up while going through them. Christ, no wonder so many devs have already made plans that the moment Itch puts their pages back up to begin directing players off-site to avoid Itch being able to pull this again.

The far better option would’ve been to leave them all up while going through them rather then taking them all down before doing so.

This kills the website

(+2)
Itch has a massively larger library than steam, while operating with a minuscule fraction of the resources & workforce–it takes them forever to do shit because they’re way overstretched.

True. But with that in mind, how long will it take for them to to ensure that the games live up to the "non-exhaustive" requiremens of the payment processors? As I mentioned in my OP, an admin promised that "visible labeling is coming", and this was six months ago. So just how long is temporary? The admins said they "await final determinations from our current payment processors" and "There are still unknowns that prevent us from providing a fixed timeline", which makes this "temporary" even more obscure.

Yeah, like I don’t want to pretend that it’s gonna be over in a jiffy or that the situation doesn’t extremely suck.

At the same time, as much as I’d love that visible genAI labeling I doubt it was actually that high on their priorities list–more of a declaration that they’re going to do it as part of their ongoing work on the site. By contrast, I’m pretty sure this mess is priority #1 for Itch right now since it represents a major threat to their business (for both market share & PR reasons).

It’s still going to take a while, way too fuckn long, just due to the volume of work–but I don’t think they’re being actively deceptive or acting in bad faith here, which is a vibe I kinda read from your OP. It seems more like they got taken by surprise and are trying to simultaneously deal with the immediate PR fallout from their base while also sifting through thousands of games by hand.

And you know what, coming back to your original post: I think this is exactly the sort of scenario the AI checkbox is trying to avoid. If they had imposed similarly strict tagging requirements for types of NSFW content (one of many possible ‘measures’ I’ve alluded to in my past post) the number of games brought down by this would’ve likely been far lower.

I agree that AI being treated as copyright infringement is unlikely at this stage (I think it should’ve been, but that’s neither here nor there), but with the number of lawsuits flying around in different jurisdictions it’s not a settled fact yet either. If even one of those went a certain way, itch would be in a similar bind as today–just with ‘everything from the past 2-3 years’ instead of ‘everything with NSFW tagging / matching a couple keywords in the description’.

this is just my opinion but from what i understand of the situation is that they took them done to try and save this content or at least the ones they could for us. they did it the way they did because at the time that was probaly the only way they could think of. They are probaly going through the games right now and trying to change the guidelines to where we can keep adult games as well as them not have to ne taken down again. i also saw something about a game platform or something similar sending hundreds or thouends of emails to visa i think so maybe something will happen with that. this is all just my opinion so take it however you will.

(+1)

Don't let the momentum die :

Tell MasterCard, Visa & Activist Groups: Stop Controlling What We Can Watch, Read, or Play https://chng.it/b2pMbsLvdg

Mastercard: Sex work is work. End your unjust policy https://action.aclu.org/petition/mastercard-sex-work-work-end-your-unjust-policy

UK: The scope of the Online Safety act is far broader & restrictive than is necessary in a free society. https://petition.parliament.uk/petitions/722903

Also for USA citizens it is important to contact Congress.