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Um, I've encounterd this problem when I changed my save file with the square brackets [ ] and It broke the save and load option for me, now I can't do anything.

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00gamemenu.rpy", line 170, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 170, in <module>

    $ ui.interact()

  File "game/screens.rpy", line 786, in execute

  File "game/screens.rpy", line 786, in execute

  File "game/screens.rpy", line 790, in execute

  File "game/screens.rpy", line 800, in execute

  File "game/screens.rpy", line 800, in execute

  File "game/screens.rpy", line 804, in execute

  File "game/screens.rpy", line 553, in execute

  File "game/screens.rpy", line 553, in execute

  File "game/screens.rpy", line 562, in execute

  File "game/screens.rpy", line 565, in execute

  File "game/screens.rpy", line 571, in execute

  File "game/screens.rpy", line 574, in execute

  File "game/screens.rpy", line 605, in execute

  File "game/screens.rpy", line 804, in execute

  File "game/screens.rpy", line 806, in execute

  File "game/screens.rpy", line 840, in execute

  File "game/screens.rpy", line 848, in execute

  File "game/screens.rpy", line 852, in execute

  File "game/screens.rpy", line 855, in execute

  File "game/screens.rpy", line 864, in execute

NameError: Name 'No Hearts' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/00gamemenu.rpy", line 170, in script

    $ ui.interact()

  File "renpy/ast.py", line 1131, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 1061, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/00gamemenu.rpy", line 170, in <module>

    $ ui.interact()

  File "renpy/ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3377, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "renpy/display/core.py", line 3810, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/core.py", line 582, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 582, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 582, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 582, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 451, in visit_all

    callback(self)

  File "renpy/display/core.py", line 3810, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/screen.py", line 462, in per_interact

    self.update()

  File "renpy/display/screen.py", line 653, in update

    self.screen.function(**self.scope)

  File "game/screens.rpy", line 786, in execute

  File "game/screens.rpy", line 786, in execute

  File "game/screens.rpy", line 790, in execute

  File "game/screens.rpy", line 800, in execute

  File "game/screens.rpy", line 800, in execute

  File "game/screens.rpy", line 804, in execute

  File "game/screens.rpy", line 553, in execute

  File "game/screens.rpy", line 553, in execute

  File "game/screens.rpy", line 562, in execute

  File "game/screens.rpy", line 565, in execute

  File "game/screens.rpy", line 571, in execute

  File "game/screens.rpy", line 574, in execute

  File "game/screens.rpy", line 605, in execute

  File "game/screens.rpy", line 804, in execute

  File "game/screens.rpy", line 806, in execute

  File "game/screens.rpy", line 840, in execute

  File "game/screens.rpy", line 848, in execute

  File "game/screens.rpy", line 852, in execute

  File "game/screens.rpy", line 855, in execute

  File "game/screens.rpy", line 864, in execute

  File "renpy/text/text.py", line 1688, in _scope

    return self.set_text(self.text_parameter, scope, self.substitute, update)

  File "renpy/text/text.py", line 1712, in set_text

    i, did_sub = renpy.substitutions.substitute(i, scope, substitute)

  File "renpy/substitutions.py", line 278, in substitute

    s = formatter.vformat(s, (), kwargs) # type: ignore

  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat

  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat

  File "renpy/substitutions.py", line 168, in get_field

    obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)

  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field

  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value

  File "renpy/substitutions.py", line 236, in __getitem__

    raise NameError("Name '{}' is not defined.".format(key))

NameError: Name 'No Hearts' is not defined.

Ren'Py 7.5.3.22090809

Lustful Desires 0.78.0

Wed Jul  2 00:28:44 2025

I've found a way to fix it already so I had to delete the NameError I've saved and now game's running fine