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A jam submission

留光 LumenView game page

留下光之印记,与素未谋面的攀登者一起抵达所有黑夜的尽头 Light your path up to all night's end
Submitted by leav, iblisl, jijiyuan — 12 days, 1 hour before the deadline
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留光 Lumen's itch.io page

Results

CriteriaRankScore*Raw Score
Community's Voice#1252.5792.579

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Creative Vision / Rationale / How Did You Incorporate the Theme
Each player starts their journey through the eternal night.
The goal is within their sight,
but the darkness is too much for the flight.

However, along their path one can devote own's light,
and travelers from other worlds will continue from what's left behind.

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Comments

Submitted(+1)

The game looks cool! I couldn't really figure out what to do after placing all 3 of the lights. I think I got softlocked in the menu but I'm not too sure why or how. Cool ideas though! All of the multiplayer games from this jam have been done really well!

Developer (1 edit)

Thanks for trying out the game. You should be able to pick a world from the title menu and attempt to reach the goal within it. Let me know if you are not able to see the menu or have some issues otherwise.

Submitted(+1)

I liked how you incorporated multiplayer elements into this! I also think that the voxel generation is really interesting too, and liked the VFX and lighting effects!

Developer (1 edit)

Thanks for playing! Looks like our games have similar async multiplayer interactions.

Submitted(+1)

Yes they do! I was curious when I saw your game had multiplayer elements, and wanted to see how your game incorporated them!

Submitted(+1)

Great VFX and the generation is impressive! Audio is also super well done. The multiplayer integration/elements must have taken ages, but it pays off, the concept is wonderful!

Developer

Thanks for playing! The most time taken in the multiplayer part was actually finding a usable free-tier cloud database :D

Submitted(+1)

Great concept!! love how you use voxel for generating the maps :D

Developer (1 edit) (+1)

Thanks for playing! You are the first one who likes the world generation. As the programmer, I sincerely appreciate it.

Submitted(+1)

Async coop is a cool idea for this theme! Nice art and vfx as well. It would be so interesting if I could have a little more to interact like activate or move something along the map! Great potentials 

Developer

Thanks for playing! We indeed planned some collectables so you don’t run straight to the goal but ran out of time to implement those.

Submitted(+1)

This is a really neat concept, I really like games that require teamwork to progress in the game, which goes perfectly with the theme. Nice work!

Developer

Thanks for playing! Glad that the game conveys the theme.

Submitted(+1)

It's a really cool idea, I like it that you will fail in the first try, but later get to the destination with other's lights. Audio and art works very well in this game. Excellent work! 继续加油!

PS - I would love to have you reviewing my game too, thanks! We also have asynchronous cooperation in our game.

Developer(+1)

Thanks for playing! Nice to see another take on the async multiplayer concept.

Submitted(+1)

Such a brilliant idea, this is exactly the kind of idea I wish we could have incorporated in our game. I love when the gameplay itself reflects the theme. Excellently done!

Developer

Thanks for playing! Glad you like it.

Submitted(+1)

wowww, super lovely !!! I love the idea of having to progress with other people, and also visiting their worlds and seeing the path they took 

Developer(+1)

Thanks for playing! Glad that you caught the idea behind it.