Great art! I played it for a while and actually found myself really enjoying it!
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Two Fates's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #25 | 3.500 | 3.500 |
| Concept | #61 | 3.100 | 3.100 |
| Overall | #69 | 2.800 | 2.800 |
| Enjoyment | #75 | 2.500 | 2.500 |
| Use of the Limitation | #97 | 2.100 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
https://sleeptea.itch.io
Software used
unity, aseprite
Use of the limitation
The player is forced to walk the path of a hero and a villain
Cookies eaten
20
Comments
Couldn't get to the end of the game because I got softlocked in combat on the second run. Not much was clear, sometimes the menus kinda jam up or smth cuz no controls work. With polish this can be great!
It was made in 3 days? crazy
I love pixel art in this game and the combat system too!
Can you rate our game please? 🥺
I liked the combat a lot, though I couldn't tell if the choices i made before it affected anything in the game. Also loved the art!
The game crashed after the second combat (or the first one, but with the second character), so I could not look further into it. Otherwise, the concept seemed cool, and there is never enough tactical games out there. I feel like with a little bit more polish you could be onto something, keep up the good work!
Curious game. If I understand the concept, you play the first character like you want but the second one have to choose other options. It's pretty fun but not really explain in game (could have been explain in the intro tho). the menu glitches anytilme you close it and the movements aren't fluid. Also, the godess's head desapear when playing the second chacacter. Also I think you confused the limitaion and the theme. The cambat is cool but you entering the room count towards your moves and it guves the enemies more advantage (I don't know if it's a choice).


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