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A jam submission

Charon’s DutyView game page

Master the underworld’s last line of defense.
Submitted by Mikita Hancharou (@MH_Gamedev) — 36 days, 1 hour before the deadline
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Charon’s Duty's itch.io page

Results

CriteriaRankScore*Raw Score
Pixel Art#15.0005.000
Effort#64.5004.500
Is the game fun to play?#134.5004.500
Sound Effects#174.0004.000
Music#194.0004.000
Theme Relevance#244.5004.500
Overall Presentation#274.0004.000
Creativity#334.0004.000
Innovation#653.5003.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Title
Charon's Duty

How many team members worked on this game?

2

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

No

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Godot

Did you use AI to help with development?

Yes

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Comments

Submitted(+2)

This game came out great! Loved everything about the map, the art, the enemies, the challenge. Very well made and great execution.

Developer(+1)

Thank you very much!

Submitted(+2)

You did an excellent job!
This is a beautifully polished game with great music, sound effects, aesthetics, and animations.

I found it both engaging and challenging.

Thanks a lot!

Submitted(+2)

Very nice!
nice work, its really fun to play

Submitted(+1)

Very nice entry... the overall vibe is awesome. I find it bit hard, but mostly because it took me few tries to find out with turret combination and location is the best for each level. Really cool to see tower defence and great job done! This is not an easy task to finish especially for the gameJam 

(+1)

This game must be won.

Developer

Thank you for this kind words <3