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The loop mechanic was such a great twist on a “classical sokoban like”. Figuring out the right step permutations was fun, and we had a few really neat levels that needed head scratching!

Jazz felt a bit weird to include as a BG music, but I’m not against a good jazz track.

Well done!

Wow wow wow, thank you for the kind words! It’s crazy that my “simplest” game I have made in terms of complexity is the most appreciated. I agree the jazz was a weird fit, I just like jazz lol

I think you struck a nice balance of easy to understand but nuanced enough, with a simple but cool representation.