Thank you for the super detailed answer. I know that feeling where you've worked on something for 3 years but was only 2 months of work (and it's super relatable).
Is it possible you could link/send me your master's thesis? I haven't found a research paper on "2D virtual reality" concepts yet, and your paper may be the first out there (especially since it was written in 2017).
I'm also curious how you were implementing parallax (I personally thought it was mostly impossible for consistent 360 degree worlds, but I definitely thought about it less than you, and also other developers I talked to thought it was possible).
The stuff about controllers is super relatable:
"virtual reality" (niche) > "2D virtual reality" (niche in niche) > "phone-based 2D virtual reality with a particular bluetooth controller" (niche-ception)