Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

what do you mean by "what would it look like?" do you mean what would the jam signup page look like?

maybe I should have said "how would you want the jam to be structured?" the question of how long the deadline should be is a good example

In terms of deadline, do you like the idea of the deadline being based on a hard date, or a number of working hours? I feel like giving people, say, 48 cumulative hours might rake in more participants than limiting submission hours to a literal weekend... but then, I don't have any hard data to back me up lol.

What d'y'all think?