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Hi, I just found out today that there's a bitsy community here/// Awesome ;A;

And I'm not sure if this has been suggested before, or just an extension of Nate's suggestions, but I've been thinking of the flow of the dialogs/conversation. Right now, the avatar is only able to pop up a dialog box and if he wants a conversation, we have to cramp all the replies in the same box.

(A) It would be cool if there was an actual reply from the sprite we're talking to, and

(B) an option to generate a new/the next dialog when we revisit the sprite, instead of reading the same dialog.

So far, I'm using the room exit tool to change the scene if I want to pop a new dialog from the same sprite. This feature would open possibilities to story-branching (with reply options probably, like choose the wrong answer and you get the bad ending, for example) and goes many ways with action choices/other choices as well.

good ideas! yes, at the moment the exits are kind of the work around for all complex interaction; clearly we need more options