Hi Yukon! Glad you're enjoying the engine. :) I'm adding your notes to my backlog.
- A downloadable version of Bitsy is a good idea, and sounds doable with something like electron (https://electron.atom.io/). I'll look into it!
- Can you elaborate more on what your goals are with RPG mechanics? What do you imagine it would look like in the editor? You're not the only person to ask for something like this, so it's something I'm thinking about, but I'm wary about overspecializing the engine in a way that would make Bitsy harder to use for creators who don't want to make something in that genre. That said, it seems like there's a need for some more interactivity, so I'm curious to learn what people want. Hopefully I can come up with something flexible, but not too complicated.
- Sorry about the broken file! I'll take a look and see if I can fix it. I've seen a few of these lately, and I'm trying to figure out what causes it.. (edit: I've posted the fixed game data below)
- As for naming, I did consider both of your suggestions (edit: I mean that these were both on my list of ideas when first deciding what to post on itch.io), but "Engine" sounds too intimidating to me, and just "Bitsy" might not be clear if you don't already know what it is. "Bitsy Game Maker" might be a bit awkward, but it's clear at least. I am open to more ideas on this though.
Thanks again for the feedback, it's really helpful! Feel free to add more whenever you think of something.