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In 1e I made a playbook called The Mild Mannered, based on superheroes with dual identities. It wasn't particularly good, but it had a few moves I was fond of: "Dual-Identity - Other people can have a seperate link for each of your identities. If they discover youre one and the same, they can erase one, and lock the other." "They're Already Safe - when you take damage, you are obscured in a way that gives you a chance to change identities." "No I'm Not, Bye - Burn a link to stop someone from connecting your two identities."