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Bug reports Sticky

A topic by kittykiller kuriosity created Jun 14, 2024 Views: 1,855 Replies: 60
Viewing posts 21 to 36 of 36 · Previous page · First page
(+1)

I got anoher one, and I downloaded the last update, btw, why the main menu say 3.0 vers If the ZIP say 4.1 ? 


############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_player:

Unable to find instance for object index 62

at gml_Object_obj_player_Step_0

############################################################################################

gml_Object_obj_player_Step_0 (line -1)

___________________________________________

############################################################################################

ERROR in

action number 1

of Create Event

for object <undefined>:

JSON parse error

at gml_GlobalScript_control

############################################################################################

gml_GlobalScript_control (line -1)

Developer

If you have edited a json file, like the palette files, or world files, or language files, if there are syntax errors in the edited json, this could happen.

i wanted to reorganise translation sheet, and now i realise that text selection have limit...

(+1)

Banana toast says it can be made in the inventory even though it can't.

(+1)

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_structure_rocket:

Unable to find instance for object index 62

at gml_Object_obj_structure_rocket_Draw_0

############################################################################################

gml_Object_obj_structure_rocket_Draw_0 (line -1)

I get this crash error whenever I launch a rocket, I suppose I just won't use them?

I can't seem to be able to feed the queen bee with the feeder robots

(+1)

Trying to use the rocket causes a crash, and not the kind of crash I was hoping for, with this message:

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_structure_rocket:

Unable to find instance for object index 61

at gml_Object_obj_structure_rocket_Step_0

############################################################################################

gml_Object_obj_structure_rocket_Step_0 (line -1)

Developer

This should be fixed now.

(+1)

I do not know what is causing this but I was doing fine until I made two mining rigs on two separate automators

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_structure_mechanical_arm_base:

Variable <unknown_object>.maximum_stack(102131, -2147483648) cannot be resolved.

at gml_Object_obj_structure_mechanical_arm_base_Step_0

############################################################################################

gml_Object_obj_structure_mechanical_arm_base_Step_0 (line -1)

I got the same error as the guy above

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_structure_mechanical_arm_base:

Variable <unknown_object>.maximum_stack(102131, -2147483648) cannot be resolved.

at gml_Object_obj_structure_mechanical_arm_base_Step_0

############################################################################################

gml_Object_obj_structure_mechanical_arm_base_Step_0 (line -1)

Its related to using the hovering hands. For me it happens seemingly randomly while hands are transporting items from one iron box to another. Destroying the hands thankfully resolves the crash, but makes their usage so risky

(1 edit)

I’m not sure if this work this way // No estoy seguro si funciona de esta forma

The logic gate does not prevent the element from appearing at the front of the funnel // La puerta lógica no impide que el elemento aparezca en la parte delantera del embudo.

image.png

PD: Also, if you press Q to look behind a structure, the character returns to the default colors while Q is pressed // Además, si presionas Q para ver detrás de una estructura, el personaje recupera los colores predeterminados mientras se presiona Q

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_structure_mechanical_arm_base:

Variable <unknown_object>.maximum_stack(102123, -2147483648) cannot be resolved.

at gml_Object_obj_structure_mechanical_arm_base_Step_0

############################################################################################

gml_Object_obj_structure_mechanical_arm_base_Step_0 (line -1)


I'd assume this is something to do with my... 40+ harvester/milking/feeding arms though I don't know exactly where it is occurring.

I know it's been 3 days but did you figure out the issue? Like you said it's probably one of the arms

Developer (1 edit)

This has been an issue for a while, but I haven't had the time to fix it yet. I looked at it today, and it seems to be a little more complicated than the arm code being broken. It looks like the bug is somewhere else, but the arm is where it breaks. I will look further into it, I assume it's maybe an item id somewhere being misspelled or something.

If you want to provide a world download, I can use it to track down the bug easier.

(+1)
'x
'xcuse me?
(+1)

I think you can only make that item in the furnace and it the dev accidently marked that you can hand craft it

(+1)

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_structure_mechanical_arm_base:

Variable <unknown_object>.maximum_stack(102131, -2147483648) cannot be resolved.

at gml_Object_obj_structure_mechanical_arm_base_Step_0

############################################################################################

gml_Object_obj_structure_mechanical_arm_base_Step_0 (line -1)


i also got this error as soon as i used mechanical hands for extracting ores

i don't know how to upload a save file other than provide a link to it

I think you can shoot the developer a message on Discord (kittykillerkuriosity) and upload it there. i know they were looking for a save file to look into

(2 edits)

i hope they don't mind me sending a DM

>>> If you want to dm me, you can add kittykillerkuriosity on discord.
i think you can

(is there a way to make a quote line?)

you can click on format (the first symbol; the paragraph one) and select quote 

you can

sadly there's no way to msg on discrod unless you send a friend reques

(+1)

In v4.5, the food combo bonus doesn't work. As the combo shown in Figure 3 in the game page (i.e. Berry, Hearty Yogurt, Creme Brulee, Yeast Sandwich, Chocolate Milkshake and Ultimate Milkshake) fed to Bonbon, she didn't get bonus of food combo, only base nutrition multiplied by player bonus.

In v4.4 food combo bonus still work.

(+1)

This seems like a fatal bug: in v4.5 the structural machines synthesize nothing, making the game unplayable.

Developer

This should be fixed now in v4.6

(+1)

i dont know if anyone has said it or if im messing with it wrong but the latex suit clothes dont work on the front and only on the back in 4.6

Developer

I didn't catch that, lol it seems this has been broken since I released reloaded

(+1)

I got a bug with Galactica: I finished the game while I was just starting and still at 0.0%. By finish the game I mean she have the heart above her head and final dialogue where she thanks you and sends you to menu when you're ready. I barely feed her some items just to see the cowgirl bonus. Bug happened after I let the game run a bit (were getting 5 min of rest) after I started to collect milk from cowgirls in a box and sending it somewhere else. I maxed the first cowgirl fat.

The last things I was making


Developer

Thank you for the bug report, this is now fixed, hopefully.

Viewing posts 21 to 36 of 36 · Previous page · First page