Been making good progress on my rogue-ish tower shooter!
Been making a bunch of dev videos as I go. Here's a quick taste of the explosive action. :)
Got the basic game loop working:
- Get to the top of the tower and jack the radio signal to win!
Now gotta work on adding:
- More room variety: Architectural interest. Different floor shapes. Interesting "joining rooms" between floors.
- Maybe have breakable interior walls.
- More work on enemy AI, add in extra "melee slicer" enemy type, tweak AI and voices.
- Tweak the beginning room, and ending sequence.
- Lots left to do! :)