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Been making good progress on my rogue-ish tower shooter!

Been making a bunch of dev videos as I go.  Here's a quick taste of the explosive action.  :)

Got the basic game loop working:  

  • Get to the top of the tower and jack the radio signal to win!

Now gotta work on adding:

  • More room variety: Architectural interest. Different floor shapes.  Interesting "joining rooms" between floors.
  • Maybe have breakable interior walls.
  • More work on enemy AI, add in extra "melee slicer" enemy type, tweak AI and voices.
  • Tweak the beginning room, and ending sequence.
  • Lots left to do!  :)