More a vigilante-killer than a killer-killer kinda game I see.
Still a fun concept.
It does seem to lack a save button tho.
Which could be problematic if you're not a person who never leaves the house for any reasons like school, work or buying food.
(At least if the game is long at all.)
The volume controls also do not work.
When I try to move the volume down, it just pops right back up to full as soon as the window is closed.
I would have been happy to see at least an option to turn on some hint-guide thing in this game.
At this point I'm just clicking on everything cuz I have no clue what I'm supposed to be doing.
(The information snippets about the stuff you click on is funny tho. lol)
Oooooh! That thing was some sort of shopping list? o_O
That was -not- clear. /facepalm
I thought it was a recipe for the bar or something. For later.
A help or hint button for when you get stuck would be useful.
Cuz I'm stuck....
I clicked on everything I could find, but I have no clue how to get the ice from the machine. >_>
And it's not like I can save, but I probably have to start from scratch when I want to play the game again. *sigh*
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Non the less the idea is good, and the pace is nice and relaxed compared to the "Ravenous Devils" game (similar concept to this game, but based on the Sweeny Todd movie, and more focused on cooking and killing.)
This game is a bit less evil and a bit more vigilante based tho.
(Anyone who knows me knows I prefer the pure evil variant, but some like the vigilante concept I guess.)
And it's not a pure gimmick either, but integrated in the game-play that you need to find out if they're innocent or evil people, as far as I can tell.
The story and artwork is interesting, and I think this has the potential to be a good game once all the quirks are sorted out.
Especially installing a save/load button and some hints for when you get stuck. >_>
Didn't even get to check out the cooking part yet.