A cool synthwave-supported intro leads us into a game that might have been a doomed side experiment of some legendary director such as Paul Verhoeven that got canned early in development and so it feels like a leaked relic for collector's delight. The shooting is actually fun, and I wouldn't mind if you artificially prolonged it, though giving the ability to replay is nice as well. I get this project was more ambitious than what it might seem so you were pressed for time, still an impressive amount is achieved. While the narrative is presented only in intro, the game has enough traces of it contained within itself (the voiceover and the setting with rats) that it shouldn't be much of a problem.