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(+1)

Hey thanks for the detailed feedback.

The GDD could have been much better in terms of accuracy and timeline. I’ll do better and start writing it from day one next Jam. I am used to working solo on software projects where this type of process is frankly just added bureaucracy. I now realize it’s different for games and especially Game Jams.

I decided to abandon this game. I’ll be making another racing game with a novel twist for the next PirateSoftware Game Jam. Hopefully learn some basic 3D modeling to make better assets.