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Oh, okay nice.

I was going to do this 1 hour coding jam, but I quickly came to the conclusion that I'm not good enough! More practice is required!

Also, my idea, I couldn't bring to fruition no matter what I tried.

Feel free to try it:

A sphere, or planet. and things spawn around it and you have to drag them off the planet and they'll fall back to the planet and pop.

It doesn't matter if you take more than an hour. These are more guidelines than they are rules, let your creativity run wild !

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This game jam series is also about gaining skills, so sure you will struggle at the beginning, but it's for the good, like anything we must learn to master :)

On the artistic side, there is no good or bad. Feel free to have bizarre graphics and sounds, that's also interesting.

The one hour rule is here to put a scope. Don't try to create a top-seller game, stick to one mechanics and explore it widely. But then, you can exceed a bit the deadline.