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Vee Rethak - Deep Under The Mountain

VR Rogue-like for OpenVR (req. tracked controllers) · By Sammy Fischer

DevLog (Week 2017/06)

A topic by Sammy Fischer created Feb 14, 2017 Views: 211
Viewing posts 1 to 1
Developer

It has been a while since I posted something here, but things did not go as smoothly as I wished, so there would not have been much to say apart from "I broke it". The spiders stopped hunting the player, flasks and weapons were not grabbable anymore, the lighting was suddenly completely off ... And of course : way too old backups from a sensible point in the past. As far as I can tell though, things seem to have gotten back to normal, and the mob's behaviour even got a tiny bit better : they shouldn't get stuck as often anymore.
On the plus side : magic never stopped working, so I had that going for me :)

I still need to test a few things out, and record someone playing (for Steam), and then I'll release the next update here and on Steam for free. Again, I hope to be able to do all of that before the weekend, but life has a way of getting in the way ...

On another note : There were over 200 downloads so far, which feels really nice, but I still have no idea how the game runs on your rigs, nor what people I am not related to think about it. So please, leave a message if you tried the game out and tell me your thoughts and how well (or how badly) things run. Thanks!

Sammyf