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Battling the bug!  Really nice rigging of the 3D scene with the boss fight dynamic; took me a few moments to realize the weakness was the purple core; then that bug went down!  Maybe adding a bit of variety to the playback of the 'clicking' sound (slight pitch shifts or something) would have been a quick/easy thing to throw around -- but in a gamejam I know how these things go.  :)

 

Nice work!