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Suggestions, Ideas, Bugs Sticky

A topic by JNI created Jul 22, 2017 Views: 14,241 Replies: 213
Viewing posts 21 to 40 of 130 · Next page · Previous page · First page · Last page
(+1)

I'd love to see the return of naval combat, which was one of my favorite things about Ancient Warfare 2,  and with Ancient Warfare 3, with the addition of ww1,ww2, and modern eras, I think it would be cool to see some battleships or the pirate/viking ships, and possibly sea mines in the future.

Deleted 6 years ago

It’ll be really great

JNI, I want to know what I need to make computer games because I want to make my own. i'll be learning ICT next year so I think i'll be able to figure out how to use the hardware after a few classes

Developer

You should start to learn a programming language first. After that you should learn the engine you want to use and how to create the art for your game. You can learn all of this in the internet or in books.

(1 edit)

I have a cool idea for a hero unit for the modern faction, kinda like the lords from Ancient Warfare 2, in which they are better than the normal units and they have special armor, but the units would be like the S.A.S. and Navy Seals. Where the S.A.S. have gas masks giving them the ability to breath in mustard gas and Navy Seals would have more range at night or something like that.

Developer

I really like the idea. I think that I will add those kind of units to the game.

(+1)

could you add reinforcement feature meaning you can add units in any team in the middle of the fight it will be cool adding it

if i have a key how do i use it?

Developer

If you buy the game you won't get a key, it will be added to your account. If you get a key, it is a link which will link the game to your account

hey JNI remember me? i used to comment a lot on AW2 but you banned me on there so i learned my lesson not to get banned no more but i got a good idea you should add the da vinci tank made by leonardo da vinci so the tank would have 8 cannons on it and the tank would have a crew of 3 so crew number 1 would be you the driver but you can only use the front cannon crew number 2 would use all cannons but can,t use the front cannon and crew number 3 same thing as crew number 2 but can,t use the same cannon crew number 2 is using and the tank would have like 1000 hit points.
fire and bombs do most damage because the tank is made of wood but the cannons are metal and yes you can get out of the tank if you like because
there is a hole in the top of the tank to let you get out so do you like my idea or what

(-1)

that is  taking totally accurate battle simulators idea

Deleted 3 years ago

look i did not take it off TABS it,s just that this tank could fit well into a game like this

Deleted 3 years ago

you have made your point it would be cool sorry

Developer

Hi giantboss10, I hope you have learned your lesson and try to keep calm in the forum.

The idea is good, but I habe to think about it, because tabs.

(4 edits) (+2)

Make aiming in first person available.

Options to create objects.

Spawn guns as objects.

Option to drop your shield.

Bring back the classic grassland.

Decorations objects like campfire and ladder that was exists in AW2, and add a modern ladder.

Option to create King Of The Hill and Conquest style slots, What will be the type of weapons the bots will use: WWI, Modern, Stone Age.

Custom trees and stone mode/custom biomes editor.

Environment tab in custom battle to create villages, caves, cities, future cities, farms, also will include castles, roads, paths, trails, tunnels, trains tracks, farmlands, modern biome: (concrete landscape. Grass = bricks, cardboards, garbage bags. Boulders = trash cans, mailboxes, fire hoses. Trees = traffic lights, street lights, traffic signs).

Make punching and fighting without weapons available, also unarmed units.

Trigger mode for units, this mode will make the unit to guard until enemy triggering them and then the unit start to attack like default mode.

Escaping mode for units. this mode make units to run away from the enemy team.

Quick battle game mode, from AW2.

War game mode, playable with the AI or with a friend (Not an internet multiplayer), to earn money for building castles, and placing units, the winner get more money.

Options for maps sizes small as current, medium 4 time bigger than small and large 9 time bigger than small.

Developer(+1)

Thank you for sharing all those great ideas. Most of them will be implemented in future updates.

(+1)

Grate thanks!

add a flamethrower in the world war 1/world war 2 faction please.

Developer

Flamethrowers are on the content list and will be added soon.

hello JNI i am here to say that i played the demo of AW3 there was not much to do and you can only use two new guns but you did do a great job at making a 3rd game and which you once or more said that there was not going to be a 3rd game but i guess a 3rd game was made and as always keep up the good work hope to see more updates and hope you add back ocean battles because they where always fun to play but now you got modern stuff into this there could be vehicle battles or a good chance of air battles or am i just getting ravenfield mixed up with this game but hope this game gets more fame then AW2 so have good day try not to let the nasty reds get into your house ok and as always byyyyyyyyyyyyyyyyyyyyyyyyye

WOW you 're talking so much,But I am talking more than you :)

Add an option to have custom units on horses.

yo JNI got sweet ideas for you so my idea is that you should add stuff from the napoleonic wars like muskets but here are unit ideas from that era
1. British musket man (uses the musket)

2. British officer (uses the flint lock)

3. British sword man (uses the sword)

4. British cavalry (uses the saber)

5. French musket man (uses the musket)

6. French officer (uses the flint lock)

7. French sword man (uses the sword)

8. French cavalry (uses the saber)

9. Austrian musket man (uses the musket)

10. Austrian officer (uses the flint lock)

11. Austrian sword man (uses the sword)

12. Austrian cavalry (uses the saber)

so do you like my ideas? hope you do because this is stuff that can fit will into a game like this.

a few bugs i have noticed is that when you change the terrain or add an object ex sand bags they will just walk through it and not around or over it so its a bit weird but either than that amazing game

Ran into some issues with the newly added tanks, they... couldn't really move too well outside of a "flat" world unfortunately.  I know vids belong over in the YouTube sticky, but I figured video is probably the best medium to showcase the issue, feel free to delete my post if it's a problem!

Skip to ~6:53

croc wait until JNI adds ww1 tanks and ww2 tanks then it will be even more awesome

I'm stoked!  Hope we can drive em :)

Developer(+1)

Yes, the problem is that they are very large units. Too large for the navigation system. I will try to fix that in the next update.

(+1)

Awesome!  Figured I'd mention it :)  Still super stoked on em!  Will we be able to drive them in the future?

Developer

I will try to add the ability to drive vehicles in the next update, but I can't code at the moment, because I had a hardware failture...

Ah damn, that's too bad man.  Had a scare myself recently, hope that works out well for ya.

It appears that Campaign is not yet implemented, Is this true? I also cant seem to find the tanks in custom battle

Deleted 3 years ago

Yea, the itch launcher wont let me DL it for some reason, i manually patched in the files so im allguds

Deleted 3 years ago

a suggestion i have is that when you make a custom unit you can edit their size and make their health be able to go past 500 so people can make bosses

on the AT mine it says it wont explore if units touch it i think that may be a spelling error lol but either than that i love this update 10/10

Developer

Oh, the word I wanted to write is explode.

lol i know i just found it funny and thought i should bring it up to u before it goes on steam lol

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